Templates
This application uses the Qute Templating Engine. You can make simple customizations to markdown output by copying a template from src/main/resources/templates, making the desired modifications, and specifying that template in your configuration file under the template key:
{
"from": [
"DMG",
"PHB",
"MM"
],
"paths": {
"compendium": "z_compendium/",
"rules": "z_compendium/rules"
},
"template": {
"background": "examples/templates/tools5e/images-background2md.txt",
"monster": "examples/templates/tools5e/monster2md-scores.txt"
}
}
The flag used to specify a template corresponds to the type of template being used.
- Valid template keys for 5etools:
background,class,deck,deity,feat,hazard,index.txt,item,monster,note,object,psionic,race,reward,spell,subclass,vehicle. - Valid template keys for Pf2eTools:
ability,action,affliction,archetype,background,book,deity,feat,hazard,inline-ability,inline-affliction,inline-attack,item,note,ritual,spell,trait.
Customizing templates
PermalinkNot everything is customizable. In some cases, indenting, organizing, formatting, and linking text accurately is easier to do inline as a big blob.
- See the Template Reference for information about attributes you can use in your templates