monster2md.txt
Note
This is a Qute template for creating notes in markdown.
---
obsidianUIMode: preview
cssclasses:
- json5e-monster
{#if resource.tags }
tags:
{#for tag in resource.tags}
- {tag}
{/for}{/if}
aliases:
{#each resource.aliases}
- {it}
{/each}
---
# {resource.name}
*Source: {resource.source}*
{#if resource.description }
{resource.description}
{/if}{#if resource.hasSections }
## Statblock
{/if}
```ad-statblock
title: {resource.name}{#if resource.token}
{resource.token.getEmbeddedLink("token")}{/if}
*{resource.size} {resource.fullType}, {resource.alignment}*
{resource.acHp}
- **Speed** {resource.speed}
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|{resource.scores}|
- **Proficiency Bonus** {resource.pb}
- **Saving Throws** {#if resource.savingThrows }{resource.savingThrows}{#else}⏤{/if}
- **Skills** {#if resource.skills }{resource.skills}{#else}⏤{/if}
- **Senses** {#if resource.senses }{resource.senses}, {/if}passive Perception {resource.passive}
{#if resource.immuneResist && resource.immuneResist.present }
{resource.immuneResist}
{/if}{#if resource.gear}
- **Gear** {resource.gear.join(", ")}
{/if}
- **Languages** {#if resource.languages }{resource.languages}{#else}—{/if}
- **Challenge** {resource.cr}
{#if resource.trait}
## Traits
{#for trait in resource.trait}
{#if trait.name }***{trait.name}.*** {/if}{trait.desc}
{/for}{/if}{#if resource.action}
## Actions
{#for action in resource.action}
{#if action.name }***{action.name}.*** {/if}{action.desc}
{/for}{/if}{#if resource.bonusAction}
## Bonus Actions
{#for bonusAction in resource.bonusAction}
{#if bonusAction.name }***{bonusAction.name}.*** {/if}{bonusAction.desc}
{/for}{/if}{#if resource.reaction}
## Reactions
{#for reaction in resource.reaction}
{#if reaction.name }***{reaction.name}.*** {/if}{reaction.desc}
{/for}{/if}{#if resource.legendary}
## Legendary Actions
{#for legendary in resource.legendary}
{#if legendary.name }***{legendary.name}.*** {/if}{legendary.desc}
{/for}{/if}{#if resource.legendaryGroupLink}
!{resource.legendaryGroupLink}
{/if}
```
^statblock
{#if resource.environment }
## Environment
{resource.environment}
{/if}